A downloadable game for Windows

Explore ancient ruins as a mysterious robot named CL-0v3r as you swap between night and day in order to solve puzzles and collect mysterious artifacts called eclipse medallions! 

Developed in the Unity engine by Vending Machine Studios as part of the Fitchburg State University game design program's annual game jam.


Credits:

Nicholas Green - 3D Artist

Keegan Butt - Programmer

Max Eisenhaure - 3D Artist / Level Designer

Alan  Tadiello - Level Designer

Noah  Lemaire - Programmer

Noah  Schultz - Programmer

Tony Tran - 2D Artist

Download

Download
Eclipsed.zip 186 MB

Comments

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(1 edit)

Feedback on the game:

  • Movement feels too fast and slippery.
  • Camera jerks when in front of an object.
  • Visuals are awesome.
  • The day-night mechanic is interesting, but I found how to do it by button mashing. I’d push some UI, that changes based on player input, telling the player what button/key to press to use the ability. (to bypass the door, you could have also slide against a wall and jumped.)
  • In the second level, the player doesn’t stick to the platforms that move. I’d move the player with/as the platform under the player moves.
  • I got to the top, but the portal wasn’t lit and didn’t teleport me anywhere. I’m assuming this is the end of the game for now.

Had fun with the game, cool to see a game jam from a college.

Also, I played with an Xbox controller. I think RT would be a better button for the diving forward ability, rather than RB.